Monthly Archives: August 2016

Tranzfuser – Dev Blog #5 – Features

Since my post about the midway review two weeks ago, we’ve been very busy cracking on with filling up Here There Be Monsters to the brim with details and spectacle. Unfortunately that meant I forgot to blog about what we … Continue reading

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Tranzfuser – Dev Blog #4 – Mid-way Review

We have now reached the halfway point of our Tranzfuser programme and Here There Be Monsters is really starting to take shape. Over the last five weeks we have navigated through the muddy waters of progress and raging tides of … Continue reading

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