Our game is called TripWire, a fast and frenzied search for tokens while avoiding enemies and lasers and shooting your way through an entirely destructible map, but be careful, the more walls you destroy the more likely it is that a giant, angry enemy will jump out and chase you down! And make sure you... Continue Reading →
“Lasers are cool …” – Three Thing Game Winners
Yesterday evening, me and my team mates, Josh and Ryan, competed as team BetaJester in the 24 hour game creation competition Three Thing Game run by Rob Miles at the University of Hull. After 24 gruelling hours of code, fast food, energy drinks and more Dominos then you can shake a stick at, we came out as the... Continue Reading →