Here There Be Monsters


Developed Using: Target Platform: Skills Used: Project Time:
Unity3D PC (Standalone) C# 14 Weeks

Description :

During the summer of 2016, BetaJester was chosen along with 17 of teams to be part of the UK Games Talent Tranzfuser scheme. We had 10 weeks to develop a prototype of a game and showcase it a EGX. We decided to create a third-person RPG with open world exploration. You play as a god cast down from the heavens who seeks vengeance on the seven gods of the seven seas. Only by exploring, hunting, questing, trading and upgrading can you become strong enough to take on the gods, claim their powers as your own and take your rightful place as the one true lord of the oceans.

Personal Contribution:
Mechanics design, boat control, AI control, boos battle design, graphics implementation

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