Developed in: | Engine: | Code Language: | Coding Time: |
Visual Studio 13 | XNA Studio 4.0 | C# | 4 weeks |
Description :
3D Space Fighter
This was our fifth entry to Three Thing Game, this time we had to make a game using the words Spacecraft, Hand Grenade, Ring of Power. I had recently been dabbling with 3D Development, so we created our first 3D game. Taurus: Space Command is a large scale space fighter featuring multiple game modes, ranging from the Collect The Rings and Collect The Rings Race where you hunt for rings across a large city, to the much larger War and Battle modes, where you and a fleet of up to forty allies combat and opposing force up to forty enemies above a glowing lava planet.
Personal Contribution:
Player Movement, AI Movement, AI Logic, Weapons Logic, World Space setup, Map setup (of Models, Planets, Asteroids etc), Sound Effects, Menus and Transitions.
Game Goal :
Fly in space to complete your objective (depending on game mode)