Global Game Jam – 2015

As January draws to a close, theĀ annual Global Game Jam returns to keep me up forĀ the greater part of 48 hours jammed packed with learning, playing, creating, and perhaps a little developing. If you have read my previous posts about game jams, you will know that me and my team try something new at every... Continue Reading →

Global Game Jam – During

After all the setup mentioned in my previous post, and several talks from Simon Grey and the Global Game Jam 2013 keynotes, my team and I found an empty room downstairs, plugged in, turned on and started coding about 5.15pm on Friday 25th January. We each started with the basics, myself working on a menu... Continue Reading →

Global Game Jam – Before

So at the weekend I took part with 3 friends in the Global Game Jam in Hull, which took place at the very well organised Hull Studio (though having turned up early 3 of us had to help with set up). I'm going to detail 3 elements of the the Jam and what I took... Continue Reading →

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