Passing a Method as a Parameter

I have been working through a few tutorials so as to further my knowledge of 3D programming. In these instances, I've been learning about how to do 3D in XNA. While learning about quaternions and matrices, I came across a problem that I have encountered many times before; what do you do if you have... Continue Reading →

Anonymous Functions, Func and .Where

When you mess around with lists and IEnumerable, looking at all the options which are available, you find seemingly useful methods such as "Where", but they come with scary parameters such as Func<T, Boolean><t, boolean="">. Until recently I just ignored these methods as crazy, complex methods for elite programmers, but having worked at SEED I realise... Continue Reading →

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